RAR Fire Force

A coy 1RAR deploys to Wankie FAF1.

1Pl is inserted at night by vehicle and does a 20K walk in at night to take up OP positions, in the Lukozi River area. Vehicle does not stop but slowly allows troops to debus.

OP identifies a camp of 20 Gooks in a tree line by the river. OP calls Foxtrot Foxtrot (Fire Force).

3 Pl Fire Force flys in low behind the OP having been given a verbal picture of the ground and target from the OP.


The K-car lifts up to 800’ and throws red smoke to mark the camp. OP gives corrections to K-car and K-car puts down fire from its 20mm cannon making the Gooks take cover.

G-cars Pink 1 Pink 2 and Pink 3 put down Stops 1, 2 and 3 in preselected positions. Donga to west, River bed to south and river bed to the North. These would be the main escape routes.

Move 2.

K-car in anti-clockwise orbit above target calls in Lynx.

4 Gooks break north along river bed. 9”.

3 Gooks break South West along donga 9”. K-car fires at this group and kills 2.

Paradac drops x4 para sticks to the East, Vulture 1, 2, 3, and 4 plus two “wankers”.

Move 3.

K-car orbits firing at camp and directs Lynx onto target which drops mini golf bomb on target. Kills 2 Gooks.. K-car fires at group heading north and kills 2.

8 Gooks break south along river bed. 9”.

Gook in donga keeps running 9”

Move 4.

More Gooks break south from the camp.

K-car puts fire down on camp.

Single gook moves south west along donga.

Stop 1 takes up ambush positions and shoots running single gook in donga.

Stop 3 shoots 2 running north up river bed.

Vulture (Paras) sticks 1, 2, 3 and 4 exchange shots with Gooks running south along river bed.

Stop 2 moves north up river bed.

Move 5.

Stop 2 fires at large group of Gooks moving south along river bed.

K-car moves across in orbit and fires on Gooks moveing south and kills 1.

Vulture sticks 1 and 2 advance on camp and come under fire from camp. Talk in Lynx and throw FLOT (x2 White Phos) show forward line of troops.

Lynx comes in live drops Frantan and 3 Gooks killed in the flames.

Vulture sticks 3 and 4 spot Gooks moving south.


Move 6

Gooks moving south east 5 breaking cover while 1 RPD gunner covers them.

RPD gunner fires at Vulture 3 and 4 killing 1 Masodja and wounding another.

Vultures 3 and 4 return fire killing one runner.

Vulture 1 and 2 advance towards burning camp to clear area.

Move 7.

RPD gunner makes a break and other 5 gooks reach thick cover.

K-car losses contact with fleeing Gooks.

Vulture 3 and 4 deal with casualty and call for casevac. Throw blue smoke to mark position for casevac. Pink 3 responds.

Pinks 1 and 2 have recovered to Land Tail to refuel, and pick up fresh sticks if need be.

As it is late in the day G-cars will recover troops, paratroops and chutes to Land Tail.








6 thoughts on “RAR FIREFORCE

    • Hi Pete I did a standard Fire Force to try and get used to the rules. But it is more or less how it would play out with varying casualties. Next time I will bring Hunter jet air support into the mix. Will play out some more FF scenarios with varying numbers of aircraft etc. In some cases you might only have one K-car and one G-car trying to contain the situation. Will explain again!

    • Hi Spyros. I had the Paradac and G-cars orbiting the edge of the table but in real life they would be far further out as were the stops etc. Once the gooks bombshelled they covered much ground at record speeds. The 20mm and strikes were used to make them go to ground. Anyway I am still getting used to the layout and rules. John Hop

    • Hi Juergen
      Many thanks. Trying to play it as it was and adapting that to the table. Using Men Amongst Men rules. See one of my previous posts. Taking me a while to get my head round it. All the best John Hop

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